The game of “Skins” is a popular variation of golf, often played among groups to add an element of head-to-head competition to a standard round. Each hole represents a “skin,” which is a monetary or point value assigned prior to play. The player with the lowest score on a given hole wins that skin. If two or more players tie for the lowest score on a hole, the skin is “carried over” or “pushed” to the next hole, increasing its value. The game continues until all 18 holes have been played and all skins have been won, or until a single hole remains where a tie has occurred. In the latter situation, the remaining hole would be split by the tying participants.
This format introduces strategic considerations beyond merely achieving the lowest overall score. It encourages aggressive play on holes where a player perceives an advantage, while also providing opportunities for comeback even after a poor start. Its origins are rooted in informal wagers among golfers seeking to enhance the stakes and enjoyment of their rounds. The adaptability to different skill levels and the excitement generated by accumulating skins contribute to its enduring appeal.