Correcting surface orientation is a critical step in 3D modeling workflows within Houdini, particularly when preparing geometry for operations such as extrusion. Incorrectly oriented normals, which define the direction a surface faces, can lead to unexpected and undesirable results during the extrusion process, such as inward-facing extrusions or geometric artifacts. As an example, if a polygon’s normal points inwards, extruding it will effectively push the new geometry into the original object, creating a self-intersecting or inverted form.
Ensuring proper surface orientation offers several benefits, including predictable extrusion behavior, clean geometry for downstream operations like booleans or simulations, and accurate rendering results. Historically, manual correction of normals was a tedious task. However, Houdini provides several tools and nodes designed to automate and streamline the process, leading to more efficient and reliable modeling workflows. Accurate normals contribute to the overall quality and stability of the 3D model.