The process of transferring collections of game data into a Foundry Virtual Tabletop (VTT) environment is fundamental to game preparation and efficient management of game elements. This encompasses importing categorized information, such as spells, items, creatures, and rules, into the virtual tabletop platform. An example would be loading a pre-made bestiary containing stat blocks and descriptions for various monsters to expedite encounter design.
This capability streamlines game master workflow by eliminating the need to manually input large volumes of data. Utilizing this feature allows for quicker game setup, reduces errors associated with manual transcription, and fosters a more consistent gameplay experience. Historically, virtual tabletop users spent considerable time creating these resources from scratch; import functionalities represent a significant time-saving advancement.